|
Post by The Evil One on Oct 16, 2009 5:27:32 GMT -5
Long name?? Pche... One of my file names had got 16 signs with ".map" and I loaded it without problems. What's wrong with this! Could it be my operating system (is this the right word?): Windows Vista is a quite new; it might be too new. I'll try with our old computer witch has Windows XP.
|
|
|
Post by steng c7 on Oct 16, 2009 20:55:42 GMT -5
Long name?? Pche... One of my file names had got 16 signs with ".map" and I loaded it without problems. What's wrong with this! Could it be my operating system (is this the right word?): Windows Vista is a quite new; it might be too new. I'll try with our old computer witch has Windows XP. Im using Windows Seven Ultimate RTM Build 7600 x86 and i cant open PK2, and not even PK2 Editor :/ That is probably the problem.
|
|
|
Post by The Evil One on Oct 19, 2009 7:42:24 GMT -5
That really was the problem: too new operating system... With our old Windows XP I can do the job.
|
|
|
Post by The Evil One on Dec 30, 2009 15:05:11 GMT -5
I still have one problem. Number of keys, time what is left and items aren't visible! They are in other maps created by Janne etc. but not in mine...
|
|
|
Post by lsudny on Dec 31, 2009 3:58:08 GMT -5
Try to reinstall the Editor.
|
|
|
Post by sahwar on Jan 4, 2011 11:48:40 GMT -5
Sorry for the forum archeology, but I had to add something regarding the playing of PK2 under Windows 7. From what I've read PK2 either won't work at all OR it will work just fine (read the How to run PK2 on modern OSs topic for instructions). New users should also go through the old topics to dig for more information. However, if you're using an edition of Win7 that can use the so called "XP virtualization mode" (like Win7 Ultimate), you CAN get PK2 to work. What the virtualization thing really does is to basically emulate a different OS (WinXP in our case) inside the main OS. This requires a relatively powerful hardware, but it does solve the problem at hand, at least before someone manages to port PK2 to newer OSs (like what the pk2lib's PK2 mod is trying to do; mainly piotrulos & TEO are working on that, with piotrulos being the programmer. There is also that other PK2 mod/port hosted over at github...). Still, even getting PK2 to work as explained above, I'm not sure if save files get saved after exiting the virtualization mode. If not, then you should probably try to copy the save files and added custom/fanmade episodes from the WinXP files over to folders within Win7. P.S. Hmm, it looks like even using XP mode can't help in some cases...
|
|