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Post by Tailgater on Feb 3, 2017 19:35:58 GMT -5
...But I really want to play it once the new PK2 comes out. Seriously, what do you know that we don't know?
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Post by RavMahov on Feb 5, 2017 16:17:00 GMT -5
...But I really want to play it once the new PK2 comes out. Seriously, what do you know that we don't know? Maybe? Hell, I have way too many projects on me at once...
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Post by lukeduke on Mar 25, 2017 18:06:14 GMT -5
Guten Abend PK2 people! Level 17 (Warehouse Clock???) is seriously driving me crazy. I don't know if someone can give me some kind of tips about this level because when Pekka becames a bird (after the bunny transformation) I need to open a pipe by dragging the blue key above the lock, but there's a red bee that always kill me because I can't fly faster than her!
-lukeduke
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Post by Rajdh on Jun 2, 2017 7:04:02 GMT -5
I like when someone uses my sprites. I hate when someone make new sprite that works exactly the same as my sprite and claim it as his idea. I understand the naming sprites as rg_xxx to find them easier. It makes mess in sprites folder anyway, because some other aouthors custom sprites got their duplicates that way but ok. __ Renaming Carla was a sin against humanity. __ Didn't play the whole episode, it was too hard for me.
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Post by xyard on Jun 2, 2017 15:56:35 GMT -5
I like when someone uses my sprites. I hate when someone make new sprite that works exactly the same as my sprite and claim it as his idea. I understand the naming sprites as rg_xxx to find them easier. It makes mess in sprites folder anyway, because some other aouthors custom sprites got their duplicates that way but ok. __ Renaming Carla was a sin against humanity. __ Didn't play the whole episode, it was too hard for me. How can an episode be hard for you?
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Post by Worm on Oct 21, 2017 13:50:26 GMT -5
I am still trying to win Roosterfield level 2 XD
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Post by Rajdh on Oct 22, 2017 5:05:13 GMT -5
I looked very carefully at this level in editor and still dont see a way to beat it.
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Post by LRRRRRGGGRDNNNR on Oct 22, 2017 15:40:56 GMT -5
lukeduke You have to move that key using the eggs. It will surely work. Rajdh I've created more than 300 sprites for this episode, it's not a really big problem if one or two GFXs are "stolen" from you. Anyway, Squirrel Brook isn't that hard, you only need to save the potion egg for the end of the level. Without egg nobody can face those sharks.
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Post by Rajdh on Jan 1, 2018 10:17:59 GMT -5
I have no problem with "stealing" my sprites, I like when people use them. I just have butthurt because Carla was renamed.
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Post by Worm on Jan 1, 2018 10:37:49 GMT -5
Lol so if you got butthurt by renaming Carla, imagine what you will fell by seing me renaming Nagz to "Elite robohen" XD.
But Elite Robohen has a different AI from Nagz, and maybe they could even coexist, since according to the story Nagz was a test subject that failed, and maybe The Evil One was able to create working(working i mean brainwashed properly) versions of it. Haha, nailed it.
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Post by Rajdh on Jan 1, 2018 11:50:30 GMT -5
Nagz as a player is Nagz. There is already Nagz sprite called "Nemesis" which is an enemy. You can do another if it works any different. As you said, working verisions of what Nagz was intended to be.
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Post by beverly1946 on Jan 29, 2018 15:16:46 GMT -5
could someone post the "new sprites" so that I can play roosterfield..?thanks
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Post by Worm on Feb 11, 2018 11:05:41 GMT -5
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Post by LRRRRRGGGRDNNNR on Aug 2, 2018 10:00:43 GMT -5
could someone post the "new sprites" so that I can play roosterfield..?thanks Sorry for my absence, I've already answered to your PM.
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Post by LRRRRRGGGRDNNNR on Nov 29, 2018 17:24:12 GMT -5
I've noticed a little problem with level 9 (Garlic Doodle drinks instead of clouds?!) and I still have huge difficulty with level 17, so, when marcio77 will finish his review of the episode (his thoughts are very important for the development of a fixed version of my episode) I'll release a little update of Roosterfield. Sorry for this inconvenience.
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