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Post by Centurion on Apr 1, 2004 9:43:29 GMT -5
Just want to hear what you liked and what you hated ;D
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Leivos
Full Member
The Keeper of Gargonzool
Posts: 63
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Post by Leivos on Apr 1, 2004 11:14:02 GMT -5
I liked the Pekka walking on clouds. Oh, and there's a broken slope in level 3, on coordinates (did I spell it right?) X:154 Y:127
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Post by Rooster on Apr 1, 2004 11:56:24 GMT -5
Hourday is a really good episode.
Good things :
Medium sized maps with normal difificulty. Interesting ideas. Different Styles When I start I can choose between 2 Level ones Level 9 is cool !
Bad things :
Behind the wall bonuses you sometimes MUST find to complete the level Many levels have the UNTITLED name ! The second Nr.1 Level is a boss level
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Post by Centurion on Apr 1, 2004 14:46:14 GMT -5
Huh .... two level 1 is bug... and i don't know why level names are lost......
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Post by Centurion on Apr 1, 2004 14:54:56 GMT -5
Anyway soon will be less bugged version. Hope that little bug don't bother you too much. But anyway two levels is good idea for making "selectable storyline"
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Post by Centurion on Apr 2, 2004 10:46:26 GMT -5
Map updated. No more known bugs in it. Every level was troughly tested to provide full enjoyable gameplay ;D
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Post by Rooster on Apr 3, 2004 8:13:27 GMT -5
Ahhhh... now it is better ! The names make sense expect "Castle Work". Is "Work" the name of the castle or do I missunderstand you ?
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Post by Centurion on Apr 3, 2004 9:09:21 GMT -5
A work in the castle. Not the name. When you reach that level and make some tries you will understand what i mean
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Post by clarkisdark on Apr 4, 2004 11:40:06 GMT -5
I basically agree with Chillpig on this one: levels are of decent length and difficulty, with a refreshing amount of different styles. It's sometimes confusing what to do, though, especially when you have to find secrets to advance. I also don't like the trial-and-error approach in some levels. That is, you don't know which path will lead to death and which will lead to the finish, sometimes causing you to restart simply because you didn't know.
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Post by Centurion on Apr 4, 2004 12:16:53 GMT -5
Wait for level 10. It's impressivily hard. I think only for level 10 all episode must got difficulty hard, but mapstore admin don't think so... or he just hadn't tryed level 10
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Post by Rooster on Apr 4, 2004 13:53:04 GMT -5
Yes and sometimes Pekka has to suizide in the Clockwork map. When the keys/blue tiles arent opend yet and the wind blocks you to go back.
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boss
New Member
Posts: 8
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Post by boss on Apr 6, 2004 7:50:59 GMT -5
Good work! I like your episodes, the only problem I have, as did someone before me, is that I don't like the trial and error stuff too much. Especially on difficult levels, it's frustrating falling into a fire just because you couldn't guess which path to take. Other than that, great work.
One problem though. How do I complete level 5(?), MYSTICALS? I found all of the keys, but when I go down to where the fish are, get the doodle and the egg and the key I can't seem to get back up again to where the locks are (somewhere at the top). I've tried going to the teleports, but I can't figure out how to get up. Am I missing something?
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Post by Centurion on Apr 6, 2004 9:27:35 GMT -5
There is passage downthere. Just look carefully. And good luck on your mission 8)
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Post by Centurion on Apr 6, 2004 9:32:04 GMT -5
About difficulty - Good journey must be dangerous
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boss
New Member
Posts: 8
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Post by boss on Apr 7, 2004 8:48:43 GMT -5
Ok, I give up.....can't find the passage! I've tried jumping against every single wall, tried everything...! Argh! Grumble. Where is it?!? If you don't want to post it here, send me email, henna@easy.com (this is the first time i've had to ask how to pass a level so that's an indication on the level of difficulty =)
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