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Post by lsudny on May 14, 2007 8:34:54 GMT -5
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Post by seven on May 24, 2007 1:57:50 GMT -5
Sometimes people do not have anything to say. offtopic.. here is old picture of one of my maps in Enemy teritory oh lol I love offtopics
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Post by lsudny on May 24, 2007 8:30:36 GMT -5
xDDDDDDDDDD me too xDDD PS. Maybe make topic to offtopic (Hyde Park like)
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Post by seven on May 27, 2007 1:26:03 GMT -5
More offtopic.. here is tutorial that I have made for Q3 engine alpha shading: I showed ratty redenptions tutorial for fellow mapper and he said: too complicated. But I think blending is not so hard. So here is little basic tutorial to get started with fantastic q3map2 feature! 1. Just choose some nice textures which you want to blend. I use ET and choosed nice snow textures: - textures/snow_sd/snow_noisy.tga - textures/snow_sd/snow_var01_big.tga So I created nice shader for my white snow: textures/forest_dc/snow_1 { qer_editorimage textures/snow_sd/snow_var01_big.tga
q3map_forceMeta q3map_nonplanar q3map_shadeAngle 179 surfaceparm landmine { map textures/snow_sd/snow_var01_big.tga rgbGen identity } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } And made blending shader to the more dirty snow: textures/forest_dc/snowmurky textures/forest_dc/snowmurky { qer_editorimage textures/snow_sd/snow_noisy.tga q3map_forceMeta q3map_nonplanar q3map_shadeAngle 179 surfaceparm landmine { map textures/snow_sd/snow_noisy.tga rgbGen identity } { map textures/snow_sd/snow_var01_big.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen identity alphaGen vertex } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } Now the hard part is done! Now to the more visual part of the tutorial.. First of all texture your terrain with the base shader and then select few brushes to see where should the alpha blending be: Then create nice brush with alpha shader 0% in middlepoint of the terrain brushes Texture those surrounding brushes with the blend shader: Func_group your texturized brushes and the alpha shader. compile and look the amazing blend!! This tutorial is not perfect and describes only very simple blend. see rattys tutorial for bigger scale blending: www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=8244EDIT: Thanks for ratty to pointing out typos.
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