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PK2Lib
Jun 26, 2015 14:06:55 GMT -5
Post by sahwar on Jun 26, 2015 14:06:55 GMT -5
... It seems... ... that... ... our free webhosting provider has suspended us... ... for no reason??? This is a bit of a shock. I'll have to figure something... Holy smokes!  I learned about this only today... TEO, please calm my heart by saying that you have made backups of all of PK2lib BEFORE this weird suspension of our website by our free website provider/hosting... Please, I sure hope that you have made recent backups of everything. This goes to say how important it is for people to make regular backups of their precious pieces of information... 
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PK2Lib
Jun 27, 2015 6:16:20 GMT -5
Post by The Evil One on Jun 27, 2015 6:16:20 GMT -5
... It seems... ... that... ... our free webhosting provider has suspended us... ... for no reason??? This is a bit of a shock. I'll have to figure something... Holy smokes!  I learned about this only today... TEO, please calm my heart by saying that you have made backups of all of PK2lib BEFORE this weird suspension of our website by our free website provider/hosting... Please, I sure hope that you have made recent backups of everything. This goes to say how important it is for people to make regular backups of their precious pieces of information...  There are backups of most of the static content but many blog posts are gone. Fortunately, if there were important texts in the blog, the authors most likely have a backup of those.
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PK2Lib
Jul 10, 2015 10:11:38 GMT -5
Post by Bobik on Jul 10, 2015 10:11:38 GMT -5
TEO, when do you plan reactivation of PK2LIB?
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Post by The Evil One on Jul 14, 2015 4:57:09 GMT -5
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PK2Lib
Sept 23, 2015 8:00:40 GMT -5
Post by The Evil Two xD on Sept 23, 2015 8:00:40 GMT -5
wheres pk2 lib its never exist anymore?
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Post by The Evil One on Sept 27, 2015 6:26:50 GMT -5
You can now find the episodes "From Moon to Mountain" and "Best of the Best" from our Dropbox folder of episodes: www.dropbox.com/sh/gc8rwd2v5tk4w0b/AAA6kV1Mq98GBpIZNVnz8x8Na?dl=0From Moon to Mountain can be found under the folder of Maciek Kukla, who obviously was the episode creator, and Best of the Best is categorized under "Various artists".  EDIT: And nobody told me the link was relative by accident.  thx ppl Fix'd now.
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PK2Lib
Dec 11, 2015 17:50:39 GMT -5
Post by Hillside-flowered on Dec 11, 2015 17:50:39 GMT -5
The site is not coming back, is it
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PK2Lib
Dec 11, 2015 18:35:16 GMT -5
Post by The Evil One on Dec 11, 2015 18:35:16 GMT -5
The site is not coming back, is it Ha! It is! But nobody knows when!
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PK2Lib
Dec 12, 2015 6:39:15 GMT -5
Post by Hillside-flowered on Dec 12, 2015 6:39:15 GMT -5
Since archive is not on, let me ask you: Are there any similar levels (in design) to Iv4n's levels?
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PK2Lib
Dec 13, 2015 7:33:20 GMT -5
Post by Rajdh on Dec 13, 2015 7:33:20 GMT -5
There was a time when I was copying Iv4n's style in making levels, so some of my episodes are in that style, somehow. Of course they are a bit different, but still is the same idea. Look for: Joined Forces Nagz Island _ These levels should be found in "complete saga" pack I sent to pk2lib... oh wait pk2lib is closed.
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PK2Lib
Dec 13, 2015 9:43:32 GMT -5
Post by The Evil One on Dec 13, 2015 9:43:32 GMT -5
There was a time when I was copying Iv4n's style in making levels, so some of my episodes are in that style, somehow. Of course they are a bit different, but still is the same idea. Look for: Joined Forces Nagz Island _ These levels should be found in "complete saga" pack I sent to pk2lib... oh wait pk2lib is closed. But you can still find "Complete Saga" from our Dropbox folder. 
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PK2Lib
Dec 28, 2015 9:47:03 GMT -5
Post by Hillside-flowered on Dec 28, 2015 9:47:03 GMT -5
There was a time when I was copying Iv4n's style in making levels, so some of my episodes are in that style, somehow. Of course they are a bit different, but still is the same idea. Look for: Joined Forces Nagz Island _ These levels should be found in "complete saga" pack I sent to pk2lib... oh wait pk2lib is closed. Thanks for recommendation. I have played levels from several episodes and didn't like it. The design is good, but it's ridiculously difficult, so it in fact becomes boring for me. Generally everything has to be perfectly timed (from jumps, to shooting), enemies in space levels are ridiculously fast and unpredictable and it's often impossible to dodge their projectiles (and they deal insane amount of damage). So basically doing 1 mistake results in either death, or (if you are lucky), losing 2 health. Some parts are even physically impossible, see Joined forces Pekka, the painting level (Level 2) - at the point where you turn into blue squirrel tank, how are you supposed to defeat the pig? You are slow and your shooting rate is slow. I looked in the editor - were you really supposed to duck through wall into secret area to overcome the pig? I wonder how many people figured this out in <15 seconds of remaining game time.
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akseli
Junior Member

Impossible Challenge
Posts: 31
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PK2Lib
Dec 28, 2015 11:57:17 GMT -5
Post by akseli on Dec 28, 2015 11:57:17 GMT -5
I could help. I know HTML too
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PK2Lib
Dec 28, 2015 12:59:24 GMT -5
Post by Rajdh on Dec 28, 2015 12:59:24 GMT -5
Generally everything has to be perfectly timed (from jumps, to shooting), enemies in space levels are ridiculously fast and unpredictable and it's often impossible to dodge their projectiles (and they deal insane amount of damage). So basically doing 1 mistake results in either death, or (if you are lucky), losing 2 health. All enemies in pk2 are predictable. They have all the same distance wherefrom they can see you. In most of levels you have good weapons, that are long ranged, so you can shoot from distance, and enemies wont shoot or follow you. All space robots that kiolp made are possible to beat, you just need to find strategy that works. I suggest you to look on some marqxdtcz videos. __ You seem to be not very skilled player yet. Unlike some other episode makers, Ive finished every single of my levels without cheats, collecting all can be collected, and testing all possible ways (if there is more than one passage to choose). Some parts are even physically impossible, see Joined forces Pekka, the painting level (Level 2) - at the point where you turn into blue squirrel tank, how are you supposed to defeat the pig? You are slow and your shooting rate is slow. I looked in the editor - were you really supposed to duck through wall into secret area to overcome the pig? I wonder how many people figured this out in <15 seconds of remaining game time. Art construction has some shortcuts, and its also possible to finish without them. Im using secret passage in tank way just for speed up playing; If you choose way without using shortcuts, there may not be any way to defeat pig. But it doesnt mean the passage isnt possible to cross. Shot of tank can stun enemies for a couple of seconds, so you can shot the pig once and go through it when its getting damage (it wont harm you while being hit). __ Not all my levels are like art construction; generaly there are more levels without time limit, than those with. I suggest you to use hex editor xvi32 to change saves file of your pk2 to make all levels in my episodes possible (its about changing one number from 01 to ff and in-game you will see save with 255 levels completed). Then it will be easier for you to test all my levels ad see if some of them suits your taste.
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PK2Lib
Jun 6, 2016 9:28:59 GMT -5
Post by TheRoosterOne on Jun 6, 2016 9:28:59 GMT -5
STILL NOT COMING BACK?  ITS 1 YEAR OR LONGER AFTER CLOSE! DO SOMETHING!
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