kiolp
Junior Member
Posts: 29
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Post by kiolp on Nov 15, 2013 6:28:23 GMT -5
In my GSJ and GS episodes very often we can see Missile turrets from MT-A(number) series. Which from turret in your opinion is the most danderous? MT-A1 (red, frag) MT-A2 (normal, normal) MT-A3 (green, homing) MT-A4 (Big, concussion) MT-A5 (blue, "Smart") MT-A6 (orange, fire) MT-A7 (Pink, Flash) I'm very curious what you think.
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Post by The Evil One on Nov 15, 2013 7:37:17 GMT -5
I haven't yet seen the pink one since I haven't completed the newest GS but out of the others, I'd say red or blue is the most dangerous. Especially in close range the fragments are pretty deadly. Green can be annoying too, as it kills with one shot, but its ammo are relatively easy to destroy before they hit the player. The big turret is pretty hard to beat without a very good doodle.
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marcio77
Full Member
I have no idea what to do next.
Posts: 65
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Post by marcio77 on Nov 16, 2013 10:37:18 GMT -5
For me the worst is fire + blue. The green is also bad, but their ammo takes from 1-5 lives, so sometimes you can survive. The flashes weren't so irritating, as I thought. Red are hard to destroy without long-range weapon, in other situations they're not so dangerous. Big and grey are IMHO the easiest.
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Post by Marq on Nov 17, 2013 3:30:09 GMT -5
Overall, the plot I like, I was always surprised. I hope that there will be any better. I have good news tomorrow will be the gameplay of Magic Island on my YouTube channel. So the day after my birthday.
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Post by RavMahov on Nov 18, 2013 11:55:01 GMT -5
Files *.map and *.spr can be opened in notepad. Just drag and drop. There is described what files are needed for the proper functioning and not change anything in the files because they can be damaged, but you can do a quick preview. That's what my util will do (except of opening it in notepad, duh), but automatically (look up for dependencies, prepare a list, and pack everything, unless operator says otherwise). It's relatively easy, but I'm having a hard time getting to do anything right now.
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marcio77
Full Member
I have no idea what to do next.
Posts: 65
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Post by marcio77 on Dec 3, 2013 13:02:31 GMT -5
I have seen a scheme in all 3 parts: 5 levels with Pekka, 4 levels with Nagz and 1 level with vehicle. I am curious, which vehicle will be used in the last part, because:
Submarine is used Helicopter is used UFO is used Nagz's Sandflyer isn't used Carla's Tire isn't used
And anyway, you (Kiolp) said, that there won't be fire anymore. But the last part will contain only 2 systems: Flamefix and Quingan (Beta), so in practice the fire must be used.
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Post by Marq on Dec 6, 2013 9:13:14 GMT -5
Carla's Tire does not fit the space.
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Post by Rajdh on Dec 6, 2013 9:52:55 GMT -5
You see the pattern, 5 levels with pekka and 5 with Nagz. And one Vehicle in. Submarine and ufo are Nagz's vehicles, so they are count as levels with Nagz. Helicopter is Pekka's vehicle, so it counts as level with pekka. And I can say, that I asked Kiolp to add Sandflyer in GS4. Carlas Tire Cant be used, because Carla does not appear in GS and GSJ anywhere.
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kiolp
Junior Member
Posts: 29
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Post by kiolp on Dec 6, 2013 14:06:19 GMT -5
About System themes: I told about new Systems. "Old" Systems which shows in GSJ isn't count in system list which You will play. You are right, in one from all systems there will be fire but will not this in new levels. In plan I have: Plasma, water, sand, electro, city and storm type.
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Post by Marq on Dec 7, 2013 8:28:29 GMT -5
Kiolp or created red, evil and guard tanks. If not I can do the sprites?
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Post by Marq on Dec 7, 2013 13:32:29 GMT -5
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Post by Marq on Dec 7, 2013 13:42:01 GMT -5
And how you ever go plans with GS4?
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marcio77
Full Member
I have no idea what to do next.
Posts: 65
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Post by marcio77 on Dec 8, 2013 9:47:17 GMT -5
All right, got it. Then waiting patiently for GS4. Anyway, marq, your posts again start to be unclear.
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Post by Marq on Feb 28, 2014 16:02:48 GMT -5
Ogólnie trzecia część mi się spodobała ze wszystkich. W niedzielę wrzucę drugą część GS3 w której zmierze się z trzecim i czwartym poziomem. Po 8 kwietnia zakończę nagrywać PK2 z powodu zakończenia wsparcia dla systemu Windows XP. A z kolei filmy pojawią się bardzo późno po nagrywaniu. Overall, the third part I liked them all. On Sunday, throw the other part of the GS3 which tends to the third and fourth level. After 8 April record PK2 finish because of the end of support for Windows XP. And, in turn, films appear very late after recording.
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Post by RavMahov on Feb 28, 2014 16:11:40 GMT -5
Is there any problem in the lack of support for WinXP? Your recording program will get an update that will not allow to use it anymore? You are pretty skilled player, if PK2LIB had video-tutorial section, your vids would be a nice addition.
Also, since we have almost no time to test uploaded episodes, we could use screenshots and reviews of these. I'll ask TEO, but would you be interested in that? I could translate reviews of yours.
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