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Post by ahnafabdullah27 on Feb 22, 2016 8:42:29 GMT -5
The screenshot of the beginning of level 16 - Inside Computer. It's still WIP, because this level will be large... Wow! Looks nice! I wanna learn how to make custom tiles, can you teach me, or provide the software you used to make it? :3
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 22, 2016 11:19:05 GMT -5
This tileset is made by Iv4n, isn't it? For the first time it appeared in his episode Tube Electric. I don't know, if he used some kind of more profi-software to create it, but me for example I make all sprites frames, tilesets in Windows Paint and I find it good enough (or better said - I got used to it). I heard someone also uses GIMP, but I have no experience with that, you need a program that preserves the 256 colors palette (I guess that can be set in GIMP too, but when you open PK2 .bmp file in Windows 7 Paint, you can't draw anything new, because in Win 7 the 256 colors limit of the file somehow does not work), Windows paint (in XP) does that automatically, when you edit some of Pekka Kana 2 .bmp files, any new color transforms into one of the 256 ones, that are actual in the current file.
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Post by ahnafabdullah27 on Feb 22, 2016 11:59:53 GMT -5
This tileset is made by Iv4n, isn't it? For the first time it appeared in his episode Tube Electric. I don't know, if he used some kind of more profi-software to create it, but me for example I make all sprites frames, tilesets in Windows Paint and I find it good enough (or better said - I got used to it). I heard someone also uses GIMP, but I have no experience with that, you need a program that preserves the 256 colors palette (I guess that can be set in GIMP too, but when you open PK2 .bmp file in Windows 7 Paint, you can't draw anything new, because in Win 7 the 256 colors limit of the file somehow does not work), Windows paint (in XP) does that automatically, when you edit some of Pekka Kana 2 .bmp files, any new color transforms into one of the 256 ones, that are actual in the current file. Oh, so there is no actual editor for safely editing tiles without accidentally making your tiles off scale from the blocks? Shame, now I need to be extra careful while doing that. I'm not a artist/graphic designer, so I don't think I would make new tiles anyway, I just wanted to make a Factory tile with clean water (from Tiles02.bmp)
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Post by lordxernom on Feb 23, 2016 7:13:40 GMT -5
This tileset is made by Iv4n, isn't it? For the first time it appeared in his episode Tube Electric. I don't know, if he used some kind of more profi-software to create it, but me for example I make all sprites frames, tilesets in Windows Paint and I find it good enough (or better said - I got used to it). I heard someone also uses GIMP, but I have no experience with that, you need a program that preserves the 256 colors palette (I guess that can be set in GIMP too, but when you open PK2 .bmp file in Windows 7 Paint, you can't draw anything new, because in Win 7 the 256 colors limit of the file somehow does not work), Windows paint (in XP) does that automatically, when you edit some of Pekka Kana 2 .bmp files, any new color transforms into one of the 256 ones, that are actual in the current file. Yes, but that tiles aren't Iv4n work! It's from Electric Boogaloo level in Jazz Jackrabbit 2 level - it's ripped off from that game. Here's the evidence:
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Post by lordxernom on Feb 23, 2016 7:30:51 GMT -5
This tileset is made by Iv4n, isn't it? For the first time it appeared in his episode Tube Electric. I don't know, if he used some kind of more profi-software to create it, but me for example I make all sprites frames, tilesets in Windows Paint and I find it good enough (or better said - I got used to it). I heard someone also uses GIMP, but I have no experience with that, you need a program that preserves the 256 colors palette (I guess that can be set in GIMP too, but when you open PK2 .bmp file in Windows 7 Paint, you can't draw anything new, because in Win 7 the 256 colors limit of the file somehow does not work), Windows paint (in XP) does that automatically, when you edit some of Pekka Kana 2 .bmp files, any new color transforms into one of the 256 ones, that are actual in the current file. Oh, so there is no actual editor for safely editing tiles without accidentally making your tiles off scale from the blocks? Shame, now I need to be extra careful while doing that. I'm not a artist/graphic designer, so I don't think I would make new tiles anyway, I just wanted to make a Factory tile with clean water (from Tiles02.bmp) Here we go! : FClean.bmp (151.05 KB)- it's a factory tiles with Tiles02.bmp water for you. Also I quickly explain you how to edit tiles in PK2: 1. Make a copy of Tiles02.bmp and rename it with short name for example atm.map (because if you don't do this, in level editor will be a mess with tiles and backgrounds - one of them will not load). PK2 Level Editor doesn't support longer names of files. 2. Open that copy of tiles with Windows XP version of Paint - don't you dare using Windows 7 Paint! It corrupts colors in tiles and backgrounds and you will have a mess, when you'll open PK2 to test it. 3. Edit it in Paint like you're always do in Paint. 4. Save it. I hope it helps!
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Post by ahnafabdullah27 on Feb 23, 2016 9:05:02 GMT -5
Oh, so there is no actual editor for safely editing tiles without accidentally making your tiles off scale from the blocks? Shame, now I need to be extra careful while doing that. I'm not a artist/graphic designer, so I don't think I would make new tiles anyway, I just wanted to make a Factory tile with clean water (from Tiles02.bmp) Here we go! :- it's a factory tiles with Tiles02.bmp water for you. Also I quickly explain you how to edit tiles in PK2: 1. Make a copy of Tiles02.bmp and rename it with short name for example atm.map (because if you don't do this, in level editor will be a mess with tiles and backgrounds - one of them will not load). PK2 Level Editor doesn't support longer names of files. 2. Open that copy of tiles with Windows XP version of Paint - don't you dare using Windows 7 Paint! It corrupts colors in tiles and backgrounds and you will have a mess, when you'll open PK2 to test it. 3. Edit it in Paint like you're always do in Paint. 4. Save it. I hope it helps! WOOOW! Thank you so much!!!! Now I can actually start making some progress in level 2! Thank you so much! I'm definitely adding you to the credit list! So, lordxernom, or Maciek Kukla? Oh, that explains why I made a bitmap background for my map a few years ago but it turned my level editor white. ._. Had to reinstall the level editor to fix it, lol.
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Post by lordxernom on Feb 24, 2016 8:41:01 GMT -5
Here we go! :- it's a factory tiles with Tiles02.bmp water for you. Also I quickly explain you how to edit tiles in PK2: 1. Make a copy of Tiles02.bmp and rename it with short name for example atm.map (because if you don't do this, in level editor will be a mess with tiles and backgrounds - one of them will not load). PK2 Level Editor doesn't support longer names of files. 2. Open that copy of tiles with Windows XP version of Paint - don't you dare using Windows 7 Paint! It corrupts colors in tiles and backgrounds and you will have a mess, when you'll open PK2 to test it. 3. Edit it in Paint like you're always do in Paint. 4. Save it. I hope it helps! WOOOW! Thank you so much!!!! Now I can actually start making some progress in level 2! Thank you so much! I'm definitely adding you to the credit list! So, lordxernom, or Maciek Kukla? Oh, that explains why I made a bitmap background for my map a few years ago but it turned my level editor white. ._. Had to reinstall the level editor to fix it, lol. Thank you! You can call me Maciek Kukla.
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Post by lordxernom on Feb 28, 2016 8:27:47 GMT -5
The beginning of level 18 - Snow Mountain.
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Post by ahnafabdullah27 on Mar 4, 2016 0:49:59 GMT -5
The beginning of level 18 - Snow Mountain. Woah that's nice!
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Post by lordxernom on Mar 6, 2016 7:56:40 GMT -5
Thank you, ahnafabdullah27! I'm back with a new screenshot of level 19 - Volcano Base.
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Nico
Junior Member
Posts: 39
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Post by Nico on Mar 7, 2016 13:08:07 GMT -5
Looks great, can't wait to play the finished episode
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Post by lordxernom on Mar 9, 2016 9:02:50 GMT -5
Thank you very much, Nico! I'm back with a new screenshot of a another Windows level - Windows 98 SE! (So level order is changed again... )
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Post by Digi_056 on Mar 10, 2016 11:07:01 GMT -5
Are you going to do XP, Vista, or Win 3.1?
Also keep up the good work, the levels look great!
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Post by lordxernom on Mar 12, 2016 13:01:51 GMT -5
Are you going to do XP, Vista, or Win 3.1? Also keep up the good work, the levels look great! Thank you! I'm planning, but after I finish this episode.
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Post by lordxernom on Mar 17, 2016 10:41:17 GMT -5
My composition for Clouds level from my WIP episode.
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