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Post by deta on Sept 27, 2017 15:36:42 GMT -5
I could also draw the names of the sprites above them. That may be a better idea, since people that don't know what the different colors mean would know which sprite it is. That would also be a lot easy to implement, that's like one line of code.
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Post by lordxernom on Sept 28, 2017 10:23:40 GMT -5
I found one jarring issue in editor, when I used "Set Position" option to all levels in my upcoming episode, one of them disappeared from PK2 map and when I try open it with your editor, it cannot load anything from that first level file, but when I try open it with Janne's editor, it works, but still it doesn't exist on PK2 map even, when I changed X and Y position in Janne's editor.
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Post by deta on Sept 28, 2017 12:16:19 GMT -5
What were the x and y positions, when you set it in my editor, when id didn't load? Would you mind uploading the "broken" file, so that I can check it out?
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Post by lordxernom on Sept 28, 2017 12:30:56 GMT -5
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Post by deta on Sept 28, 2017 13:18:02 GMT -5
The x and y positions in the files seem fine. I think I'm going to change the state of the editor to beta. It seems to need way more testing, before it can be used for serious work. I've setup a page, where you can post any bugs that you've found here: github.com/Detea/PekaED/issues You need to make a free Github account first, but it'd really help!
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Post by RavMahov on Oct 4, 2017 14:44:54 GMT -5
deta I almost thought you dropped the source code in here. Anyway, good work so far. If you actually put the source code in the repository, I could try to help once in a while. The Web Editor is pretty nice, but still far from complete, and I don't know if I have a patience to work on it, especially when community requires stuff that conflicts with Web-app design constraints. So maybe it would be better to just help with work on the offline version...
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Post by deta on Oct 5, 2017 5:24:48 GMT -5
I have thought about releasing the code and I really like the idea. I'll clean the code up a bit, add some comments and release it on Github. I'll update my original post, when it's up.
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Post by xyard on Oct 5, 2017 7:20:12 GMT -5
My computer's security system doesn't want your editor to be installed. It clearly stops me doing anything with it.
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Post by lordxernom on Oct 5, 2017 9:24:27 GMT -5
You can make exception for certain file in antivirus to run it without warnings. At least in Avast.
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Post by xyard on Oct 5, 2017 10:13:14 GMT -5
From where? Avast puts it always to the quarantine and if I click return the file, it does return but nothing new happens to prevent Avast from controlling it.
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Post by deta on Oct 5, 2017 10:30:35 GMT -5
So, PekaED is now open source! If you know Java, are able to work with my code and want to help finish this program feel free to do so. github.com/Detea/PekaEDxyard Does this file work? (Link removed, because it's broken)
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Post by xyard on Oct 5, 2017 10:49:56 GMT -5
I tried but my computer doesn't let the pathing work.
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Post by deta on Oct 5, 2017 11:02:45 GMT -5
Anti virus programs can be really weird sometimes. I don't know how to help you, right now, sorry. Only suggestion that I have is turning your anti virus off, while using the editor.
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Post by lordxernom on Oct 5, 2017 12:09:50 GMT -5
No, there's better issue solving with Avast, I had similar issues with Sonic fan games, but now I know how to fix it - in Avast main menu select Settings option, then select Exceptions options and select files that you wanna have avoided by Avast scanning. This issue mostly happened with very unpopular programs, or with certain codes that Avast thinks it's malvare or other stuff. I hope I've helped.
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Post by RavMahov on Oct 6, 2017 12:30:35 GMT -5
deta Latest link contains broken archive (neither Winrar nor Explorer can open it, though I see that there is one file inside).
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